Sunday, September 6, 2009

Zephyr of Heroes of Newerth

zephyr
A riddler, a sage, and a lover of sweets, Zephyr sadly
is known in these times simply as a warrior of the winds.
Though he chose not to participate in the Beast Horde’s
war with the humans, he has joined battle against the
Hellbourne, and the powerful winds and aerial attacks he
calls down upon the daemons are a welcome addition to the new Legion.

Stats
Attack Type=Melee
Attack Damage=49-59
Attack Range=125
Movementspeed=295
Turnrate=320
Armor=2.52
MagicArmor=5.5
Strength=17
Agility=18
Intelligence=19
Strength per level=2.5
Agility per level=1.8
Intelligence per level=3.0
Spells
Leap
leap
Zephyr leaps to target location,pushing
away and damaging enemies he passes.

Level 1 : Leaps dealing 75 damage and pushing enemies aside
Level 2 : Leaps dealing 125 damage and pushing enemies aside
Level 3 : Leaps dealing 174 damage and pushing enemies aside
Level 4 : Leaps dealing 250 damage and pushing enemies aside
Mana cost 100/120/140/160
Cooldown 20/19/18/17 seconds
Cyclones
cyclone
Zephyr spawns a small cyclone on every
kill he makes. Spawned cyclones automatically
patrol around Zephyr and damage enemies
they touch. Zephyr can then call all active
cyclones to himself, restoring some Health and Mana.

Level 1 : On kill spawns cyclone which lasts 20 seconds and deals 15 damage per second to enemies it touches. Max 5 cyclones
Level 2 : On kill spawns cyclone which lasts 30 seconds and deals 20 damage per second to enemies it touches. Max 6 cyclones
Level 3 : On kill spawns cyclone which lasts 40 seconds and deals 25 damage per second to enemies it touches. Max 7 cyclones
Level 4 : On kill spawns cyclone which lasts 50 seconds and deals 30 damage per second to enemies it touches. Max 8 cyclones
Mana cost 75
Cooldown 25/22.5/20/17.5 seconds
Cyclone activation
Returns all active cyclones restoring 50 health and 25 mana per cyclone
Wind Shield
wind shield
Zephyr uses his control of the wind to
create a protective barrier around himself,
increasing his evasion. The barrier also has
a chance to redirect incoming projectile
based attacks back at the attacker.

Level 1 : Applies Wind Shield to self for 10 seconds
Level 2 : Applies Wind Shield to self for 15 seconds
Level 3 : Applies Wind Shield to self for 20 seconds
Level 4 : Applies Wind Shield to self for 25 seconds
Mana cost 120/110/100/90
Cooldown 45/40/35/30 seconds
Wind Shield effects
15/20/25/30% Melee evasion
15/20/25/30% Chance to redirect projectile based attacks back at the attacker
Ultimate
Wind Control
wind control
Zephyr creates an area of high winds,
slowing the movement and attack speed
of enemy units and increasing the
movement and attack speed of allied units.

Level 1 : Allies +30% Movement speed, +20 Attack speed. Enemies 20% Movement slow, -20 Attack speed
Level 2 : Allies +40% Movement speed, +30 Attack speed. Enemies 30% Movement slow, -30 Attack speed
Level 3 : Allies +60% Movement speed, +40 Attack speed. Enemies 40% Movement slow, -40 Attack speed
Mana Cost 150/200/250
Cooldown 120 seconds
Range 600/800/1000





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