With huge, lance-like claws of solid bone emerging
from their forearms, and spikes fit to impale the strongest
foe spread across their hard shell, Predators seem more
like daemons than Beasts. The men who fight beside them
look at them with recollected fear from the days the
Predators hunted humans, not daemons. But the hunger,
speed, and rage they bring to bear against the Hellbourne
are a welcome boon.
Stats
Attack Type=Melee
Attack Damage=52-62
Attack Range=100
Movementspeed=300
Turnrate=320
Armor=1.52
MagicArmor=5.5
Strength=25
Agility=18
Intelligence=15
Strength per level=2.4
Agility per level=1.9
Intelligence per level=1.8
Spells
Venomous Leap
The Predator leaps toward an enemy unit,
then strikes them with venomous claws.
The enemy takes some damage and is slowed briefly.
Level 1 : Leaps toward target dealing 75 magic damage, 40% Movement slow for 2 seconds
Level 2 : Leaps toward target dealing 125 magic damage, 40% Movement slow for 3 seconds
Level 3 : Leaps toward target dealing 175 magic damage, 40% Movement slow for 4 seconds
Level 4 : Leaps toward target dealing 225 magic damage, 40% Movement slow for 5 seconds
Mana cost 90
Cooldown 20/17/14/11 seconds
Stone Hide
The Predator makes his hide like stone,
granting him Magic Immunity, dispelling debuffs,
and increasing his armor temporarily.
Level 1 : Dispels debuffs, +3 armor and magic immunity for 3.0 seconds
Level 2 : Dispels debuffs, +6 armor and magic immunity for 3.75 seconds
Level 3 : Dispels debuffs, +9 armor and magic immunity for 4.5 seconds
Level 4 : Dispels debuffs, +12 armor and magic immunity for 5.25 seconds
Mana cost 75
Cooldown 15 seconds
Carnivorous
The Predator feasts on his opponents flesh with
each attack, allowing him to topple the mightiest
warriors. Each attack damages opponents for a
percentage of their current Health, and heals the
Predator based on the damage dealt.
Level 1 : Deals physical damage to targets equal to 4% of their current health, also heals the predator for this amount.
Level 2 : Deals physical damage to targets equal to 5% of their current health, also heals the predator for this amount.
Level 3 : Deals physical damage to targets equal to 6% of their current health, also heals the predator for this amount.
Level 4 : Deals physical damage to targets equal to 7% of their current health, also heals the predator for this amount.
Mana cost n/a
Cooldown n/a
Ultimate
Terror
Applies Terror to enemy heroes for 20 seconds in a 450 radius around self
Level 1 : -4 armor, When attacked, applies Enraged to attacker
Level 2 : -8 armor, When attacked, applies Enraged to attacker
Level 3 : -12 armor, When attacked, applies Enraged to attacker
Mana Cost 50
Cooldown 15 seconds
Enraged Effects
* +30/50/70% attack speed
* +15% movement speed
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