The finest Legion spies learned mere months ago
of a mad archaeologist whose unnatural thirst
for knowledge led him into a forbidden pact with
the Hellbourne. His discoveries have been used
to forge Shocktroopers, men fused with Ancient
technology, pulsing with violent energy.
These horrifying hybrids bear a tank of liquid
lightning upon their backs, and they wield its
contents as both sword and shield.
Stats
Attack Type=Melee
Attack Damage=53-61
Attack Range=100
Movementspeed=300
Turnrate=320
Armor=2.10
MagicArmor=5.5
Strength=23
Agility=15
Intelligence=25
Strength per level=2.4
Agility per level=2.0
Intelligence per level=1.3
Spells
Static Grip
The Electrician binds a target in a static grip,
preventing them from casting spells, moving,
attacking, or using items for a short time.
The Electrician is dragged slowly toward the target.
Level 1 : Applies Static Grip to target for 2.5 seconds ( channeled) and 30 magic damage per second in aoe of Static Grip.
Level 2 : Applies Static Grip to target for 2.5 seconds ( channeled) and 40 magic damage per second in aoe of Static Grip.
Level 3 : Applies Static Grip to target for 2.5 seconds ( channeled) and 50 magic damage per second in aoe of Static Grip.
Level 4 : Applies Static Grip to target for 2.5 seconds ( channeled) and 60 magic damage per second in aoe of Static Grip.
Mana cost 100/110/120/130
Cooldown 14 seconds
Channeling time 2.5/3.25/4/4.75 seconds
Static Grip effects
Silenced
Perplexed
Disarmed
Immobilized
Revealed
Electric Shield
The electrician uses electricity to create a shield
around himself. The shield will negate a portion
of incoming damage at the cost of Electrician’s Mana.
Level 1 : 50% damage reduction for 2 mana per point of damage
Level 2 : 50% damage reduction for 1.66 mana per point of damage
Level 3 : 50% damage reduction for 1.25 mana per point of damage
Level 4 : 50% damage reduction for 0.75 mana per point of damage
Mana cost 20
Cooldown n/a
Energy Absorption
The Electrician discharges energy around him.
Nearby enemies are damaged and have their Mana
drained. For each enemy with Mana drained,
the Electrician absorbs some Mana, gets a boost
to his Magic Armor and a boost to Physical Armor.
Level 1 : 75 Magic damage in 300 radius, draining 3% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Level 2 : 100 Magic damage in 300 radius, draining 6% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Level 3 : 125 Magic damage in 300 radius, draining 9% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Level 4 : 175 Magic damage in 300 radius, draining 12% max mana of enemies. If first target creep adds 3 charges. If first target hero adds 5.
Mana cost 75/100/125/150
Cooldown 15 seconds
Energy Absorption effects
+0.2/0.4/0.6/0.8 Armor per charge
+0.4/0.8/1.2/1.6 Magic armor per charge
Replensishes 15/20/25/30 mana per charge
Ultimate
Cleansing Shock
Electrician shocks a target unit, removing
debuffs and increasing movement speed
if the target is an ally, or removing buffs
and decreasing movement speed if target is an enemy.
Level 1 : +30% Movement speed if ally, -40% Movement speed if enemy.
Level 2 : +40% Movement speed if ally, -60% Movement speed if enemy.
Level 3 : +50% Movement speed if ally, -80% Movement speed if enemy.
Mana Cost 50
Cooldown 16/14/12 seconds
Removes debuffs from Allies, Removes Buffs from Enemies.
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